Media Summary: In this brief tutorial we're having a look at Today we're having a look at generating Ptex maps (as an alternative to UV maps) in 3DCoat and In this quick tutorial we'll have a look at the process of converting textures files like .jpg, .png, .exr etc to .tex for use with ...
Renderman 21 Exporting Matte Ids - Detailed Analysis & Overview
In this brief tutorial we're having a look at Today we're having a look at generating Ptex maps (as an alternative to UV maps) in 3DCoat and In this quick tutorial we'll have a look at the process of converting textures files like .jpg, .png, .exr etc to .tex for use with ... To ensure correct results, set 'math' on the 'zdefocus' node in Nuke to 'depth'. Thanks to MiRaje8086 for the tip!** After many ... Thought I should do an updated version of this tutorial for Just a quick tutorial showing you how to connect normal maps for
Today we're having a look at PxrVolume and how we can use it to create a couple of different effects like 'God Rays' and ... In this quick tutorial we'll have a look at the Render Stats function of In this tutorial we're having a look at the PxrLayerSurface shader, what it's for and how to use it. First we'll assign the shader to a ... NOTE** - according to Bartolomeo the project and scene name must have not spaces e.g.: my_scene.mb - thanks for that ...