Media Summary: In this brief tutorial we're having a look at Today we're having a look at generating Ptex maps (as an alternative to UV maps) in 3DCoat and In this quick tutorial we'll have a look at the process of converting textures files like .jpg, .png, .exr etc to .tex for use with ...

Renderman 21 Exporting Matte Ids - Detailed Analysis & Overview

In this brief tutorial we're having a look at Today we're having a look at generating Ptex maps (as an alternative to UV maps) in 3DCoat and In this quick tutorial we'll have a look at the process of converting textures files like .jpg, .png, .exr etc to .tex for use with ... To ensure correct results, set 'math' on the 'zdefocus' node in Nuke to 'depth'. Thanks to MiRaje8086 for the tip!** After many ... Thought I should do an updated version of this tutorial for Just a quick tutorial showing you how to connect normal maps for

Today we're having a look at PxrVolume and how we can use it to create a couple of different effects like 'God Rays' and ... In this quick tutorial we'll have a look at the Render Stats function of In this tutorial we're having a look at the PxrLayerSurface shader, what it's for and how to use it. First we'll assign the shader to a ... NOTE** - according to Bartolomeo the project and scene name must have not spaces e.g.: my_scene.mb - thanks for that ...

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Renderman 21 Exporting Matte IDs to Nuke Tutorial
Renderman 21 Ptex with 3DCoat Tutorial
Renderman 21 .Tex Conversion Tutorial
Exporting 3D Coat Maps to Renderman 21 Tutorial
Renderman 21 Basic Holdout Tutorial
Renderman 21 Exporting Z Depth to Nuke Tutorial
Renderman 21 Basic Render Settings Tutorial
Renderman 21 Normal Maps Tutorial
Renderman 21 PxrVolume Tutorial
Renderman 21 Render Stats Tutorial
Renderman 21 PxrLayerSurface Tutorial
RENDERMAN 21 IDs Mask export to Nuke.Generar mascaras IDs.
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Renderman 21 Exporting Matte IDs to Nuke Tutorial

Renderman 21 Exporting Matte IDs to Nuke Tutorial

In this brief tutorial we're having a look at

Renderman 21 Ptex with 3DCoat Tutorial

Renderman 21 Ptex with 3DCoat Tutorial

Today we're having a look at generating Ptex maps (as an alternative to UV maps) in 3DCoat and

Renderman 21 .Tex Conversion Tutorial

Renderman 21 .Tex Conversion Tutorial

In this quick tutorial we'll have a look at the process of converting textures files like .jpg, .png, .exr etc to .tex for use with ...

Exporting 3D Coat Maps to Renderman 21 Tutorial

Exporting 3D Coat Maps to Renderman 21 Tutorial

Just a quick run down on how to

Renderman 21 Basic Holdout Tutorial

Renderman 21 Basic Holdout Tutorial

This week I show you how to use

Renderman 21 Exporting Z Depth to Nuke Tutorial

Renderman 21 Exporting Z Depth to Nuke Tutorial

To ensure correct results, set 'math' on the 'zdefocus' node in Nuke to 'depth'. Thanks to MiRaje8086 for the tip!** After many ...

Renderman 21 Basic Render Settings Tutorial

Renderman 21 Basic Render Settings Tutorial

Thought I should do an updated version of this tutorial for

Renderman 21 Normal Maps Tutorial

Renderman 21 Normal Maps Tutorial

Just a quick tutorial showing you how to connect normal maps for

Renderman 21 PxrVolume Tutorial

Renderman 21 PxrVolume Tutorial

Today we're having a look at PxrVolume and how we can use it to create a couple of different effects like 'God Rays' and ...

Renderman 21 Render Stats Tutorial

Renderman 21 Render Stats Tutorial

In this quick tutorial we'll have a look at the Render Stats function of

Renderman 21 PxrLayerSurface Tutorial

Renderman 21 PxrLayerSurface Tutorial

In this tutorial we're having a look at the PxrLayerSurface shader, what it's for and how to use it. First we'll assign the shader to a ...

RENDERMAN 21 IDs Mask export to Nuke.Generar mascaras IDs.

RENDERMAN 21 IDs Mask export to Nuke.Generar mascaras IDs.

RENDERMAN 21 IDs

Renderman 21 Maya xGen Fur Tutorial

Renderman 21 Maya xGen Fur Tutorial

NOTE** - according to Bartolomeo the project and scene name must have not spaces e.g.: my_scene.mb - thanks for that ...