Media Summary: gamedev Discord: Patreon: patreon.com/user?u=58955910. In this video we add the ability to have multiple renderpasses, and take a few small steps toward future pipeline configurability. This video continues the implementation of Kohi's
Render Passes In Vulkan - Detailed Analysis & Overview
gamedev Discord: Patreon: patreon.com/user?u=58955910. In this video we add the ability to have multiple renderpasses, and take a few small steps toward future pipeline configurability. This video continues the implementation of Kohi's This talk was presented at Vulkanised 2025 which took place on Feb 11-13 in Cambridge, UK. Vulkanised is organized by the ... In this video I show how I designed a clean and efficient multi-API graphics abstraction that supports both code: Patreon: patreon.com/user?u=58955910.