Media Summary: Written in HLSL and C++ 120FPS on GTX580. Featuring: -Fps camera. -Simple Quake 3 Map loader. -Shadows, refraction and reflection. -Editable objects (planes,spheres and ... In this webinar, Buildmedia showed an interactive application to visualize and sell apartments before they are built. The project ...
Realtime Gpu Raytracer 2014 - Detailed Analysis & Overview
Written in HLSL and C++ 120FPS on GTX580. Featuring: -Fps camera. -Simple Quake 3 Map loader. -Shadows, refraction and reflection. -Editable objects (planes,spheres and ... In this webinar, Buildmedia showed an interactive application to visualize and sell apartments before they are built. The project ... Please listen with headphones or near field monitors. Demo machine is running in