Media Summary: Platforms and doors can be activated with I implemented the Player Character class with faster movement, health, armor, backpack with ammo counts and the HUD to track ... I've been experimenting a lot with Animation Blueprints and I decided that for weapons, Paper2D and flipbooks are pretty ...
Project Boon Devlog 19 Switches - Detailed Analysis & Overview
Platforms and doors can be activated with I implemented the Player Character class with faster movement, health, armor, backpack with ammo counts and the HUD to track ... I've been experimenting a lot with Animation Blueprints and I decided that for weapons, Paper2D and flipbooks are pretty ... The direct follow up to my 2026 opp_env setup video. This one covers what opp_env actually puts on disk, how to create a new ... Hello again! I tried editing the video a little more so it doesn't feel too "dry" but it is still certainly lacking in sound. but anyways as ... 02/07/2026 Added another layer to the base layout for the actions HUD. I created action buttons and added them to ...