Media Summary: 0:00 Stream Starts 1:12:25 BRB 1:18:30 Back to work Streamed 0:00 Intro + Thanks 1:00 Recap + Plan 6:40 Overview of last stream's problem 8:30 "I fixed this" 13:55 Triangles 16:20 ... COMPILE WITH THIS APP!! - Another Tutorial, same toolchain - find more ...

Playstation 2 Development Live Lua - Detailed Analysis & Overview

0:00 Stream Starts 1:12:25 BRB 1:18:30 Back to work Streamed 0:00 Intro + Thanks 1:00 Recap + Plan 6:40 Overview of last stream's problem 8:30 "I fixed this" 13:55 Triangles 16:20 ... COMPILE WITH THIS APP!! - Another Tutorial, same toolchain - find more ... 0:00 Planning - Why do we need a VRAM strategy? 5:23 Implementing VRAM "slices" 36:05 Testing VRAM and bug-fixing 39:54 ... 0:00 Start/Intro 1:57 Goals and DMA chain explanation 14:10 Updating Go to or use code TRIFORCE at checkout to get 4 extra months of Surfshark VPN! The

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Playstation 2 Development LIVE - Lua Math APIs
Playstation 2 Development LIVE - Owning Rendering Start to Finish
Making a PS2 Game LIVE #8 - Scripting With Lua (C Game Development on PS2SDK)
Playstation 2 Development LIVE - Improving Lua Logging
Why was the Sony PlayStation 2 so hard to develop games for ? | MVG
Playstation 2 Dev - Better Texturing (C and Lua Programming on PS2SDK)
PS2 TOOL - A PlayStation 2 dev unit! Repair and demonstration
Playstation 2 Dev - Stuck in Lua Hell
Setup Playstation 2 Development Environment
Playstation 2 Dev - Managing VRAM and Faster Rendering (C and Lua Programming on PS2SDK)
Playstation 2 Development LIVE - Refactoring Texture Loading
Playstation 2 Dev - Better GPU Transfers with DMA Chains (C and Lua Programming with PS2SDK)
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Playstation 2 Development LIVE - Lua Math APIs

Playstation 2 Development LIVE - Lua Math APIs

Streamed

Playstation 2 Development LIVE - Owning Rendering Start to Finish

Playstation 2 Development LIVE - Owning Rendering Start to Finish

Streamed

Making a PS2 Game LIVE #8 - Scripting With Lua (C Game Development on PS2SDK)

Making a PS2 Game LIVE #8 - Scripting With Lua (C Game Development on PS2SDK)

0:00 Stream Starts 1:12:25 BRB 1:18:30 Back to work Streamed

Playstation 2 Development LIVE - Improving Lua Logging

Playstation 2 Development LIVE - Improving Lua Logging

Streamed

Why was the Sony PlayStation 2 so hard to develop games for ? | MVG

Why was the Sony PlayStation 2 so hard to develop games for ? | MVG

A closer look at the

Playstation 2 Dev - Better Texturing (C and Lua Programming on PS2SDK)

Playstation 2 Dev - Better Texturing (C and Lua Programming on PS2SDK)

0:00 Intro + Thanks 1:00 Recap + Plan 6:40 Overview of last stream's problem 8:30 "I fixed this" 13:55 Triangles 16:20 ...

PS2 TOOL - A PlayStation 2 dev unit! Repair and demonstration

PS2 TOOL - A PlayStation 2 dev unit! Repair and demonstration

The PS2TOOL is a

Playstation 2 Dev - Stuck in Lua Hell

Playstation 2 Dev - Stuck in Lua Hell

Streamed

Setup Playstation 2 Development Environment

Setup Playstation 2 Development Environment

COMPILE WITH THIS APP!! - https://tinyurl.com/yc6bk6xy Another Tutorial, same toolchain - https://tinyurl.com/bdhf7at2 find more ...

Playstation 2 Dev - Managing VRAM and Faster Rendering (C and Lua Programming on PS2SDK)

Playstation 2 Dev - Managing VRAM and Faster Rendering (C and Lua Programming on PS2SDK)

0:00 Planning - Why do we need a VRAM strategy? 5:23 Implementing VRAM "slices" 36:05 Testing VRAM and bug-fixing 39:54 ...

Playstation 2 Development LIVE - Refactoring Texture Loading

Playstation 2 Development LIVE - Refactoring Texture Loading

Streamed

Playstation 2 Dev - Better GPU Transfers with DMA Chains (C and Lua Programming with PS2SDK)

Playstation 2 Dev - Better GPU Transfers with DMA Chains (C and Lua Programming with PS2SDK)

0:00 Start/Intro 1:57 Goals and DMA chain explanation 14:10 Updating

PlayStation 2 Retrospective

PlayStation 2 Retrospective

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