Media Summary: 0:00 Intro + Thanks 1:00 Recap + Plan 6:40 Overview of last stream's problem 8:30 "I fixed this" 13:55 Triangles 16:20 ... Samus, D.va, and Lady D models by the_regressor: Kenshin model: ... 0:00 Planning - Why do we need a VRAM strategy? 5:23 Implementing VRAM "slices" 36:05 Testing VRAM and bug-fixing 39:54 ...

Playstation 2 Dev Better Texturing - Detailed Analysis & Overview

0:00 Intro + Thanks 1:00 Recap + Plan 6:40 Overview of last stream's problem 8:30 "I fixed this" 13:55 Triangles 16:20 ... Samus, D.va, and Lady D models by the_regressor: Kenshin model: ... 0:00 Planning - Why do we need a VRAM strategy? 5:23 Implementing VRAM "slices" 36:05 Testing VRAM and bug-fixing 39:54 ... Streamed live on Join my Discord! Donate to support my show: ... 0:00 Start/Intro 1:57 Goals and DMA chain explanation 14:10 Updating Lua bindings 15:24 Chat asks an important question 20:56 ... Be kind to yourself this year. Go to my sponsor and find the awesome care you deserve for FREE ...

Streamed live on Time to make our 2D renderer go fast by porting logic from Lua into C. We're keeping ... If you like my stuff and wish to support these endeavours, check the links below. Cheers. Buy Me a Coffee. No Account Needed to ...

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Playstation 2 Dev - Better Texturing (C and Lua Programming on PS2SDK)
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Playstation 2 Dev - Better Texturing (C and Lua Programming on PS2SDK)

Playstation 2 Dev - Better Texturing (C and Lua Programming on PS2SDK)

0:00 Intro + Thanks 1:00 Recap + Plan 6:40 Overview of last stream's problem 8:30 "I fixed this" 13:55 Triangles 16:20 ...

Why was the Sony PlayStation 2 so hard to develop games for ? | MVG

Why was the Sony PlayStation 2 so hard to develop games for ? | MVG

A closer look at the

How To Make PS2 Graphics

How To Make PS2 Graphics

Samus, D.va, and Lady D models by the_regressor: https://sketchfab.com/the-regressor Kenshin model: ...

Was the PS2 "Emotion Engine" over hyped?

Was the PS2 "Emotion Engine" over hyped?

Sony launched the

Linux Texture - PlayStation 2 Development

Linux Texture - PlayStation 2 Development

Showing 2D

Playstation 2 Dev - Managing VRAM and Faster Rendering (C and Lua Programming on PS2SDK)

Playstation 2 Dev - Managing VRAM and Faster Rendering (C and Lua Programming on PS2SDK)

0:00 Planning - Why do we need a VRAM strategy? 5:23 Implementing VRAM "slices" 36:05 Testing VRAM and bug-fixing 39:54 ...

Playstation 2 Development LIVE - Fixing my Indexed Texture Code (Colour Pallets)

Playstation 2 Development LIVE - Fixing my Indexed Texture Code (Colour Pallets)

Streamed live on https://twitch.tv/phylum919 Join my Discord! https://discord.gg/VaZnKD75TK Donate to support my show: ...

Playstation 2 Dev - Better GPU Transfers with DMA Chains (C and Lua Programming with PS2SDK)

Playstation 2 Dev - Better GPU Transfers with DMA Chains (C and Lua Programming with PS2SDK)

0:00 Start/Intro 1:57 Goals and DMA chain explanation 14:10 Updating Lua bindings 15:24 Chat asks an important question 20:56 ...

Playstation 2 Development LIVE - Improved Texture Loading, Fixing Memory Corruption

Playstation 2 Development LIVE - Improved Texture Loading, Fixing Memory Corruption

Streamed live on https://twitch.tv/phylum919 Join my Discord! https://discord.gg/VaZnKD75TK Donate to support my show: ...

Why Everyone is Modding their PS2.

Why Everyone is Modding their PS2.

Be kind to yourself this year. Go to my sponsor https://zocdoc.com/dammitjeff and find the awesome care you deserve for FREE ...

Playstation 2 Dev - Faster 2D Graphics in C and Benchmarking

Playstation 2 Dev - Faster 2D Graphics in C and Benchmarking

Streamed live on https://twitch.tv/phylum919 Time to make our 2D renderer go fast by porting logic from Lua into C. We're keeping ...

How to Add Texture Packs to PCSX2 | HD Texture Guide for PS2 Emulator

How to Add Texture Packs to PCSX2 | HD Texture Guide for PS2 Emulator

If you like my stuff and wish to support these endeavours, check the links below. Cheers. Buy Me a Coffee. No Account Needed to ...

Texture - PlayStation 2 Development

Texture - PlayStation 2 Development

Putting a