Media Summary: This video is a bit long, but it's just me relaxing while making some pretty neat effects with my new In this latest dev log I go through how I added Cascading LWJGL tutorial series on how to create a 3D Java game with OpenGL! Delving into
Particle Shadow Maps And Procedural - Detailed Analysis & Overview
This video is a bit long, but it's just me relaxing while making some pretty neat effects with my new In this latest dev log I go through how I added Cascading LWJGL tutorial series on how to create a 3D Java game with OpenGL! Delving into I wanted to try switching from ray traced shadows, to rendered ... -PBR material -Volumetric clouds -Tessellation terrain with displacement maps - Support development on Patreon ❤️ Get Farewell North on Steam, Nintendo Switch, Xbox or PS5 ...