Media Summary: After some setbacks this past week, continuing where we left off Going to start building the data needed for Catching everyone up on roads and cities and then continuing with
Mythruna Final Town Placement Coding - Detailed Analysis & Overview
After some setbacks this past week, continuing where we left off Going to start building the data needed for Catching everyone up on roads and cities and then continuing with On this day-late live steam, I'll be continuing the river development. Hopefully this will get us close enough to a conclusion that ... (Note an hour earlier tonight) Part 4 of this continuing series, we will expand the dungeons to be more than one level and add ... Continuing to finish up the AI refactoring, tonight we'll be looking at porting the rest of the settlement management stuff we worked ...
Enhancing the collision shape debug views to try to track down some static object collision problems. Download a test build of the ... We'll either be expanding the activities we started implementing Just a quick video to show the movement-based animations integrated into the main It has A LOT of potential.. this is an interesting game thats VERY early in development, its supposed to be a randomly generated ...