Media Summary: Building some functionality to debug issues caused by non-watertight Continuing work on armor / shrouds for low poly ships using a new method I implemented for bridging edge loops! Might work on ...
Morning Python Coding 3d Mesh - Detailed Analysis & Overview
Building some functionality to debug issues caused by non-watertight Continuing work on armor / shrouds for low poly ships using a new method I implemented for bridging edge loops! Might work on ...