Media Summary: A look at the Character-In-Place feature in Motionbuilder 6, which allows you to keep a character from moving while he is ... n this lesson we cover the use of the Character Controls window and how it can be used to work with Characters and Actors in ... A quick look at the transformation planes located on the Move Tool in Motionbuilder 6.
Mb Tutorial Part 7 Characterizing - Detailed Analysis & Overview
A look at the Character-In-Place feature in Motionbuilder 6, which allows you to keep a character from moving while he is ... n this lesson we cover the use of the Character Controls window and how it can be used to work with Characters and Actors in ... A quick look at the transformation planes located on the Move Tool in Motionbuilder 6. An introduction to the feature of Auxiliary Pivots in Motionbuilder 6, allowing you to create multiple pivots on an object. This video covers some of the key features of the FCurves and Key Controls windows as of Motionbuilder 5. This video covers some of the new features of the Character Controls in Motionbuilder 5.
With everything constrained, it's time to animate! Here we create a rough "sneaking cycle." Here we look at how we can attach the Helmet and Wrist Computer to the Alien character within Motionbuilder. Part 2, Acting Challenge! Right or left?! A look at the Pose Controls window and how you can use it when animating Characters and Actors. This video overviews the process of character animation by passing control from an Actor object to a Motionbuilder character. his video demonstrates the use of Character Tracks in the story window to animate characters in Motionbuilder 5.