Media Summary: This was my crown jewel at the time. I took the algorithm explained by C. Regena in COMPUTE's First Book of TI GAMES, and ... I first learned about procedural maze generation from C. Regena, in COMPUTE's First Book of TI GAMES, for the TI-99/4A home ... This is a similar program to CMPLXM20, except it is using Tandy's 320x200 16-color mode, for twice the resolution (in 16 colors) ...

Maze80 Bas Gw Basic Perfect - Detailed Analysis & Overview

This was my crown jewel at the time. I took the algorithm explained by C. Regena in COMPUTE's First Book of TI GAMES, and ... I first learned about procedural maze generation from C. Regena, in COMPUTE's First Book of TI GAMES, for the TI-99/4A home ... This is a similar program to CMPLXM20, except it is using Tandy's 320x200 16-color mode, for twice the resolution (in 16 colors) ... This was an amazing ability at the time when I discovered how to sort lists. I thought it was so incredible that the computer could ... Cavern Quest was a platformer I made that was inspired by seeing Downland. INSPIRATION I saw Downland on a TRS-80 at a ... I probably called this IMAGEPER for Image Perspective, meaning I was interesting in drawing objects at different sizes for the ...

I used to use windows 3.0 as a teenager, one day I asked myself if I could implement something like it myself. At the time Unfinished game that I was enthralled by in the arcades and also with the TI-99/4A version. I thought it was amazing how the ...

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MAZE80.BAS - GW-BASIC, perfect maze generation in 80 column text
CMPLXM20.BAS - GW-BASIC, multi-path perfect maze generator, 160x200
MAZE40.BAS - GW-BASIC, perfect maze generator, 40 column text
CMPLXM40.BAS - GW-BASIC, 320x200 perfect maze generation
GWBASIC   THE BUS DEMO
ALPHABET.BAS - GW-BASIC, bubble sort program
CMP20GAM.BAS - GW-BASIC, maze game
CAVERNQU.BAS - GW-BASIC, platformer level design, 8x8 tiles
MZGM2021.BAS - GW-BASIC, 2021 refactor: feature rich maze game
IMAGEPER.BAS - GW-BASIC, vector graphics image scaling
GWBasic: Farout
GWBASIC CIRCLE.BAS
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MAZE80.BAS - GW-BASIC, perfect maze generation in 80 column text

MAZE80.BAS - GW-BASIC, perfect maze generation in 80 column text

This is the same as MAZE40.

CMPLXM20.BAS - GW-BASIC, multi-path perfect maze generator, 160x200

CMPLXM20.BAS - GW-BASIC, multi-path perfect maze generator, 160x200

This was my crown jewel at the time. I took the algorithm explained by C. Regena in COMPUTE's First Book of TI GAMES, and ...

MAZE40.BAS - GW-BASIC, perfect maze generator, 40 column text

MAZE40.BAS - GW-BASIC, perfect maze generator, 40 column text

I first learned about procedural maze generation from C. Regena, in COMPUTE's First Book of TI GAMES, for the TI-99/4A home ...

CMPLXM40.BAS - GW-BASIC, 320x200 perfect maze generation

CMPLXM40.BAS - GW-BASIC, 320x200 perfect maze generation

This is a similar program to CMPLXM20, except it is using Tandy's 320x200 16-color mode, for twice the resolution (in 16 colors) ...

GWBASIC   THE BUS DEMO

GWBASIC THE BUS DEMO

A short

ALPHABET.BAS - GW-BASIC, bubble sort program

ALPHABET.BAS - GW-BASIC, bubble sort program

This was an amazing ability at the time when I discovered how to sort lists. I thought it was so incredible that the computer could ...

CMP20GAM.BAS - GW-BASIC, maze game

CMP20GAM.BAS - GW-BASIC, maze game

UPDATE: See improved

CAVERNQU.BAS - GW-BASIC, platformer level design, 8x8 tiles

CAVERNQU.BAS - GW-BASIC, platformer level design, 8x8 tiles

Cavern Quest was a platformer I made that was inspired by seeing Downland. INSPIRATION I saw Downland on a TRS-80 at a ...

MZGM2021.BAS - GW-BASIC, 2021 refactor: feature rich maze game

MZGM2021.BAS - GW-BASIC, 2021 refactor: feature rich maze game

UPDATE: See prior

IMAGEPER.BAS - GW-BASIC, vector graphics image scaling

IMAGEPER.BAS - GW-BASIC, vector graphics image scaling

I probably called this IMAGEPER for Image Perspective, meaning I was interesting in drawing objects at different sizes for the ...

GWBasic: Farout

GWBasic: Farout

I used to use windows 3.0 as a teenager, one day I asked myself if I could implement something like it myself. At the time

GWBASIC CIRCLE.BAS

GWBASIC CIRCLE.BAS

44 lines of fun.

CENTIPED.BAS - GW-BASIC, Centipede arcade clone

CENTIPED.BAS - GW-BASIC, Centipede arcade clone

Unfinished game that I was enthralled by in the arcades and also with the TI-99/4A version. I thought it was amazing how the ...