Media Summary: I first learned about procedural maze generation from C. Regena, in COMPUTE's First Book of TI GAMES, for the TI-99/4A home ... This is a similar program to CMPLXM20, except it is using Tandy's 320x200 16-color mode, for twice the resolution (in 16 colors) ... Cavern Quest was a platformer I made that was inspired by seeing Downland. INSPIRATION I saw Downland on a TRS-80 at a ...

Maze40 Bas Gw Basic Perfect - Detailed Analysis & Overview

I first learned about procedural maze generation from C. Regena, in COMPUTE's First Book of TI GAMES, for the TI-99/4A home ... This is a similar program to CMPLXM20, except it is using Tandy's 320x200 16-color mode, for twice the resolution (in 16 colors) ... Cavern Quest was a platformer I made that was inspired by seeing Downland. INSPIRATION I saw Downland on a TRS-80 at a ... I wanted to refactor the code and optimize away the unused array indexes, so there is no time wasted checking if they are active or ... This was my crown jewel at the time. I took the algorithm explained by C. Regena in COMPUTE's First Book of TI GAMES, and ... I used to use windows 3.0 as a teenager, one day I asked myself if I could implement something like it myself. At the time

This was an amazing ability at the time when I discovered how to sort lists. I thought it was so incredible that the computer could ...

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MAZE40.BAS - GW-BASIC, perfect maze generator, 40 column text
CMPLXM40.BAS - GW-BASIC, 320x200 perfect maze generation
MAZE80.BAS - GW-BASIC, perfect maze generation in 80 column text
GWBASIC   THE BUS DEMO
CAVERNQU.BAS - GW-BASIC, platformer level design, 8x8 tiles
CMPX2021.BAS - GW-BASIC, 2021 refactor: optimized version of CMPLXM40.BAS
CMPLXM20.BAS - GW-BASIC, multi-path perfect maze generator, 160x200
GWBASIC CIRCLE.BAS
GWBasic: Farout
MZGM2021.BAS - GW-BASIC, 2021 refactor: feature rich maze game
TROUNCE.BAS - GW-BASIC, trace route + bounce physics = trounce
ALPHABET.BAS - GW-BASIC, bubble sort program
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MAZE40.BAS - GW-BASIC, perfect maze generator, 40 column text

MAZE40.BAS - GW-BASIC, perfect maze generator, 40 column text

I first learned about procedural maze generation from C. Regena, in COMPUTE's First Book of TI GAMES, for the TI-99/4A home ...

CMPLXM40.BAS - GW-BASIC, 320x200 perfect maze generation

CMPLXM40.BAS - GW-BASIC, 320x200 perfect maze generation

This is a similar program to CMPLXM20, except it is using Tandy's 320x200 16-color mode, for twice the resolution (in 16 colors) ...

MAZE80.BAS - GW-BASIC, perfect maze generation in 80 column text

MAZE80.BAS - GW-BASIC, perfect maze generation in 80 column text

This is the same as

GWBASIC   THE BUS DEMO

GWBASIC THE BUS DEMO

A short

CAVERNQU.BAS - GW-BASIC, platformer level design, 8x8 tiles

CAVERNQU.BAS - GW-BASIC, platformer level design, 8x8 tiles

Cavern Quest was a platformer I made that was inspired by seeing Downland. INSPIRATION I saw Downland on a TRS-80 at a ...

CMPX2021.BAS - GW-BASIC, 2021 refactor: optimized version of CMPLXM40.BAS

CMPX2021.BAS - GW-BASIC, 2021 refactor: optimized version of CMPLXM40.BAS

I wanted to refactor the code and optimize away the unused array indexes, so there is no time wasted checking if they are active or ...

CMPLXM20.BAS - GW-BASIC, multi-path perfect maze generator, 160x200

CMPLXM20.BAS - GW-BASIC, multi-path perfect maze generator, 160x200

This was my crown jewel at the time. I took the algorithm explained by C. Regena in COMPUTE's First Book of TI GAMES, and ...

GWBASIC CIRCLE.BAS

GWBASIC CIRCLE.BAS

44 lines of fun.

GWBasic: Farout

GWBasic: Farout

I used to use windows 3.0 as a teenager, one day I asked myself if I could implement something like it myself. At the time

MZGM2021.BAS - GW-BASIC, 2021 refactor: feature rich maze game

MZGM2021.BAS - GW-BASIC, 2021 refactor: feature rich maze game

UPDATE: See prior

TROUNCE.BAS - GW-BASIC, trace route + bounce physics = trounce

TROUNCE.BAS - GW-BASIC, trace route + bounce physics = trounce

This is the same program as BOUNCE.

ALPHABET.BAS - GW-BASIC, bubble sort program

ALPHABET.BAS - GW-BASIC, bubble sort program

This was an amazing ability at the time when I discovered how to sort lists. I thought it was so incredible that the computer could ...

CMPX2021.BAS - GW-BASIC, multi-path maze generator in 320x200

CMPX2021.BAS - GW-BASIC, multi-path maze generator in 320x200

This is CMPLXM20.