Media Summary: Week 8 progress update for the Falling Parkour game! Check out the open source project on GitHub at ... This effect is a filter effect using post processing filter inside JME 3.4. (Jmonkey) 🕹️ About the game: Alternate Reality: The ... Connect with me: (I'm unable to put links right now you can find all in my bio) In this
Making Invisible Paths Dev Log - Detailed Analysis & Overview
Week 8 progress update for the Falling Parkour game! Check out the open source project on GitHub at ... This effect is a filter effect using post processing filter inside JME 3.4. (Jmonkey) 🕹️ About the game: Alternate Reality: The ... Connect with me: (I'm unable to put links right now you can find all in my bio) In this Day 5. First Attempt at a boss character. Seriously, like first boss on any game I've made. Week 7 progress update for the Falling Parkour game! Check out the open source project on GitHub at ... I made Jump King, but the platforms disappear. Wishlist: Play ...
Level design is cool but also hard! Even a small open world has to be bigger than I anticipated to give any sense of distance and ... In this episode, I embark on implementing the visuals for my game. I add a dark background canvas. I also tweak the settings to ... Play the Kuzo demo and wishlist on Steam! Kickstarter (launching soon): ...