Media Summary: {CH 5D} 236C Dash 5C x N 6C Dash 2DD 2147D 5DD 6DD 2DD j.DD dj.2DD j.214D * 4329 Damage * Can be used as anti-air ... {CH 5D} CH 236C (5C x N 6C 214D) x2 5C x N 6C 2DD 2147D 5DD 6DD 2DD j.DD dj.2DD j.214D * 6011 Damage * Requires ... B+C Dash 6B 5C x N 6C Dash 2DD 2147D 5DD 6DD 2DD j.DD j.2DD j.214D * 3400 Damage * Does not work in the corner note: I ...
Lambda Intermediate Ground 02 - Detailed Analysis & Overview
{CH 5D} 236C Dash 5C x N 6C Dash 2DD 2147D 5DD 6DD 2DD j.DD dj.2DD j.214D * 4329 Damage * Can be used as anti-air ... {CH 5D} CH 236C (5C x N 6C 214D) x2 5C x N 6C 2DD 2147D 5DD 6DD 2DD j.DD dj.2DD j.214D * 6011 Damage * Requires ... B+C Dash 6B 5C x N 6C Dash 2DD 2147D 5DD 6DD 2DD j.DD j.2DD j.214D * 3400 Damage * Does not work in the corner note: I ... {CH 5D} CH 236C (5C x N 6C 214D) x2 5C x N 6C 2DD j.DD dj.DD j.214D * 5622 Damage * Requires you to be about 1/4 screen ... 5BB 5C x 8 6C 236B * 2853 Damage * Can start from 6A, 5A, 2A, 2B, or 6B, but does substantially less damage * Can start from ... j.2C 5BB 5C x 8 6C 236B * 2648 Damage * Jump in overhead start up to basic
CH 214A 5C x N 6C 236C Dash 5C x N 6C 2DD j.DD dj.2DD j.214D * 3000 Damage * Can do j.DD j.214D~C dj.2DD j.214D ... 214D 5DD 236C Dash 2DD 2147D 5DD 6DD 2DD j.DD dj.2DD j.214D * 4018 Damage * Can start with 214D~C * Breaks 1 Primer ... 214D~C Dash 5C x N 6C Dash 2DD 2147D 5DD 6DD 2DD j.DD dj.2DD j.214D * 4153 Damage * Breaks 2 Primers on block ... 5DD 236B RC 5DD 236C 2DD sj.DD dj.2DD j.214D * 2774 Damage * Requires 50% Heat * Can start with 4DD instead * Can do j. 214D~C 236C Dash 2DD 2147D 5DD 6DD 2DD j.DD dj.2DD j.214D * 4742 Damage * Can start with CH 214D from a certain ... From Cover to Code – Live Stream In the next FCTC session, we're taking