Media Summary: 2C j.C j.2C dj.C j.2C j.214D * 2353 Damage * Easier than 6A but has less priority and no invincibility. CH 6A 5C x N 6C 2DD j.DD dj.2DD j.214D * 2725 Damage * 6A has head invincibility, good 6DD 2DD j.DD dj.2DD j.214D * 1939 Damage * Can also be done straight off of 2DD * Intermediate level - Can do j.DD j.214D~C ...
Lambda Beginner Anti Air 02 - Detailed Analysis & Overview
2C j.C j.2C dj.C j.2C j.214D * 2353 Damage * Easier than 6A but has less priority and no invincibility. CH 6A 5C x N 6C 2DD j.DD dj.2DD j.214D * 2725 Damage * 6A has head invincibility, good 6DD 2DD j.DD dj.2DD j.214D * 1939 Damage * Can also be done straight off of 2DD * Intermediate level - Can do j.DD j.214D~C ... j.2C 5BB 5C x 8 6C 236B * 2648 Damage * Jump in overhead start up to basic ground combo. 5BB 5C x 8 6C 236B * 2853 Damage * Can start from 6A, 5A, 2A, 2B, or 6B, but does substantially less damage * Can start from ... CH 6A 5C x N 6C Dash 2DD 2147D 5DD 6DD 2DD j.DD dj.2DD j.214D * 4329 Damage * 6A has head invincibility, good
{CH 5D} 236C Dash 5C x N 6C Dash 2DD 2147D 5DD 6DD 2DD j.DD dj.2DD j.214D * 4329 Damage * Can be used as