Media Summary: Implementation of simple game with Microsoft Realtime mapping to multiple UV faces of a mesh using still need to tweak this a little but you get the idea.
Kinect Physics Cubes - Detailed Analysis & Overview
Implementation of simple game with Microsoft Realtime mapping to multiple UV faces of a mesh using still need to tweak this a little but you get the idea. In this hands-on tutorial I will walk you through the steps needed to turn YOU into an interactive virtual polygon. More info andĀ ... This video shows a real time motion capture of a character kicking boxes. The motion capture is using