Media Summary: The Cube Project: Thinking outside the box with projection mapping. Realtime update of 3D model from a physical wall made of cubes using Kinect In this video I look at how to iterate over the raw depth data array. I show how to render the depth as a point cloud in 3d space.
Kinect Mapping To Cubes - Detailed Analysis & Overview
The Cube Project: Thinking outside the box with projection mapping. Realtime update of 3D model from a physical wall made of cubes using Kinect In this video I look at how to iterate over the raw depth data array. I show how to render the depth as a point cloud in 3d space. Implementation of simple game with Microsoft In this video, I look at how how to process the pixels of the "depth image". How is depth mapped to brightness? How do you iterateĀ ... still need to tweak this a little but you get the idea.