Media Summary: Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... Ragdolls were are a grind, they always are. Very fiddly business and they still need a lot tweaking. Here's the blood and weapon ... I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ...

Java Opengl Fps Game Custom - Detailed Analysis & Overview

Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... Ragdolls were are a grind, they always are. Very fiddly business and they still need a lot tweaking. Here's the blood and weapon ... I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ... I have been working on this engine for about 4 years. Although the development has been a bit off and on due to having to try and ...

Photo Gallery

Java OpenGL FPS game (Custom 3D Game Engine)
Java OpenGL FPS game (Custom 3D Game Engine)
Opengl Custom Game Engine FPS demo
OpenGL c++ game engine dev: AABBs versus spheres for shadowmaps
OpenGL c++ game engine dev: Ragdolls, blood, and weapon drop
OpenGL c++ game engine dev: convex collision mesh
OpenGL First-person Shooter Application
Custom OpenGL Engine Progress
Java + LWJGL 3D FPS Game (Personal Project) [#1]
AK + Sniper | OpenGL c++ custom game engine
OpenGL FPS Shooting Game | First Person Shooter Built with C++ | OpenGL project
Java + OpenGL fps test
View Detailed Profile
Java OpenGL FPS game (Custom 3D Game Engine)

Java OpenGL FPS game (Custom 3D Game Engine)

This is Mount Rainier Island, an

Java OpenGL FPS game (Custom 3D Game Engine)

Java OpenGL FPS game (Custom 3D Game Engine)

This is Mount Rainier Island, an

Opengl Custom Game Engine FPS demo

Opengl Custom Game Engine FPS demo

Opengl Custom Game Engine FPS demo

OpenGL c++ game engine dev: AABBs versus spheres for shadowmaps

OpenGL c++ game engine dev: AABBs versus spheres for shadowmaps

Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ...

OpenGL c++ game engine dev: Ragdolls, blood, and weapon drop

OpenGL c++ game engine dev: Ragdolls, blood, and weapon drop

Ragdolls were are a grind, they always are. Very fiddly business and they still need a lot tweaking. Here's the blood and weapon ...

OpenGL c++ game engine dev: convex collision mesh

OpenGL c++ game engine dev: convex collision mesh

I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ...

OpenGL First-person Shooter Application

OpenGL First-person Shooter Application

OpenGL First-person Shooter Application

Custom OpenGL Engine Progress

Custom OpenGL Engine Progress

I have been working on this engine for about 4 years. Although the development has been a bit off and on due to having to try and ...

Java + LWJGL 3D FPS Game (Personal Project) [#1]

Java + LWJGL 3D FPS Game (Personal Project) [#1]

Trying to write my first 3D

AK + Sniper | OpenGL c++ custom game engine

AK + Sniper | OpenGL c++ custom game engine

ak sniper

OpenGL FPS Shooting Game | First Person Shooter Built with C++ | OpenGL project

OpenGL FPS Shooting Game | First Person Shooter Built with C++ | OpenGL project

OpenGL FPS

Java + OpenGL fps test

Java + OpenGL fps test

Java + OpenGL fps test

The 5 levels of OpenGL

The 5 levels of OpenGL

Check out my Failproof