Media Summary: Heya! I ran into something interesting during development. I made an HyperSurge finally feels like a real game! I'm building a room-based procedural layout generator to make my game I eventually finished this GameJam project... IT GOES WRONG. lol Loot Paz's incredible Sound Effects collection for your own ...
Infinite Loop Devlog 2 - Detailed Analysis & Overview
Heya! I ran into something interesting during development. I made an HyperSurge finally feels like a real game! I'm building a room-based procedural layout generator to make my game I eventually finished this GameJam project... IT GOES WRONG. lol Loot Paz's incredible Sound Effects collection for your own ... We switched to rigidbodies for better collision handling (not on the bullets yet), and got boost bouncing off of any angled surface ... This is another video that presents a prototype of my game. In this prototype, I've added a new map, as well as new graphics, and ... Closing out the weekend we reworked how the player and enemies are put together, with a new component system. Here it is in ...
Particles and some tuning, might be a little hard...