Media Summary: LenbaSun: Shader programming. Directing. Eric Liu: 3D models, lighting, directing Portfolio: In this video I go over the optimizations I made to the Learn how to make beautiful trees, fluffy
Infinite Grass Gpu Instancing Grass - Detailed Analysis & Overview
LenbaSun: Shader programming. Directing. Eric Liu: 3D models, lighting, directing Portfolio: In this video I go over the optimizations I made to the Learn how to make beautiful trees, fluffy My game has been in need of a major face lift for awhile now, and it's finally time. It's amazing just how much better the game ... 3DWorld can generate and render fields of GPU frustrum culling - Instanced indirect grass/plants
ComputeShader GPU frustum culling + DrawMeshInstancedIndirect - Grass RECORD COST 20-50 FPS/!\Second test of instantiate