Media Summary: A video demonstrating my GPU-based Smoothed Particle Hydrodynamics (SPH) implementation runs at ~1200 FPS on a GTX 970, without video capture. Sources can be found on ... 32768 particles being rendered, in a simulation for Newcastle University Masters Dissertation.
Iisph Using Cuda 2 - Detailed Analysis & Overview
A video demonstrating my GPU-based Smoothed Particle Hydrodynamics (SPH) implementation runs at ~1200 FPS on a GTX 970, without video capture. Sources can be found on ... 32768 particles being rendered, in a simulation for Newcastle University Masters Dissertation. This is a movie from my thesis project. We are investigating interactive simulation of fluids on the GPU. Some more details: ... DFSPH (divergence-free smoothed particle hydrodynamics) is a method presented by Prof. Dr. Jan Bender & Dr. Dan Koschier ...