Media Summary: This video covers various optimizations to reduce draw calls such as combining meshes, batching and multi_compile_instancing, UNITY_VERTEX_INPUT_INSTANCE_ID and UNITY_SETUP_INSTANCE_ID() Boost your Unity project's performance by learning
How To Use Gpu Instancing - Detailed Analysis & Overview
This video covers various optimizations to reduce draw calls such as combining meshes, batching and multi_compile_instancing, UNITY_VERTEX_INPUT_INSTANCE_ID and UNITY_SETUP_INSTANCE_ID() Boost your Unity project's performance by learning Check out the Course: ------- The Unity3D Spawning 1000 zombies with performance in unity using gpu instancing and object pooling If you see anything wrong with this video please point it out with examples or references, I'm just starting to get into this section of ...