Media Summary: Showcase of volumetric absorption on dielectrics using Beer Lambert's law implemented in an Quick comparison of RIS with high values of M vs ReSTIR DI on a 19k emissive triangles simple scene. Even with values as high ... Short showcase of the convergence benefits that ReSTIR GI provide over simple BSDF for offline rendering. Switching from power ...
Hiprt Interactive Path Tracer Open - Detailed Analysis & Overview
Showcase of volumetric absorption on dielectrics using Beer Lambert's law implemented in an Quick comparison of RIS with high values of M vs ReSTIR DI on a 19k emissive triangles simple scene. Even with values as high ... Short showcase of the convergence benefits that ReSTIR GI provide over simple BSDF for offline rendering. Switching from power ... Spectral dispersion in glass objects using Cauchy's equation. This is all RGB rendering, not a full spectral renderer. Straight up implementation of "Practical Multiple-Scattering Sheen Using Linearly Transformed Cosines" by Zeltner, Burley and ...