Media Summary: We continue from our first lesson and expand meshwork within Don't fall into the trap of using outdated methodology! Approaching "S" Curves are a great way to use interpolated bridging to show off a new style of architecture. Learn the difference between ...
Hammer Source Interface Crash Course - Detailed Analysis & Overview
We continue from our first lesson and expand meshwork within Don't fall into the trap of using outdated methodology! Approaching "S" Curves are a great way to use interpolated bridging to show off a new style of architecture. Learn the difference between ... We have worked so far from the inside-out. But how do we approach building something from the outside in... while it's also work ... Learn how to get thicc quick! This will provide an instant way to create support trim for any architecture from a technique that Gkaf ... We finally get to see some light shine in our creation with some sunlight! This video identifies when to use VIS materials so that ...
Discover how to use the sphere tool to create an interior dome with attached ceiling while also setting up a window for some future ... It wouldn't be a Half Life game without some sort of canal! We go through some fun architecture scaling techniques to really sell to ... We are moving into new territory with the skills we've mastered! We're going to begin adding some architectural flavor using a ... Now that the basics of mesh work are finished, we can begin with looking at our environment art passes! This first look takes our ... Girders add a level of structural integrity and support that can be daunting because of tile meshing size constraints. We go through ...