Media Summary: Vulkan Two-Pass Culling - Occlusion Culling Debugging 0:00 - Flythrough 0:41 - Debug view of LODs with This scene has 38.400.000 triangles running at around 18 frames (~doubled performance) on the Macbook M1 Air with
Gpu Occlusion Culling With Vulkan - Detailed Analysis & Overview
Vulkan Two-Pass Culling - Occlusion Culling Debugging 0:00 - Flythrough 0:41 - Debug view of LODs with This scene has 38.400.000 triangles running at around 18 frames (~doubled performance) on the Macbook M1 Air with In this video we learn how to use the compute shader pipeline in