Media Summary: Features implemented: Geometry shader based grass Snake created with geometry shader Raymarched and raymarched ... Final demo of the CS562 class, showcasing my real-time 3D This video is part of an online course, Interactive 3D Graphics. Check out the course here:
Glsl Advanced Rendering Coursework - Detailed Analysis & Overview
Features implemented: Geometry shader based grass Snake created with geometry shader Raymarched and raymarched ... Final demo of the CS562 class, showcasing my real-time 3D This video is part of an online course, Interactive 3D Graphics. Check out the course here: Some of the concepts I mentioned in the video might be inaccurate or wrong, please don't take what I've said as truth, this is just ... An electricity shader that I ported from the RenderMonkey software package to work with the Blender Game Engine. Feel free to ...