Media Summary: GKV Work-in-progress: Weird transition to idle Damn, cloth weight painting went from bad to worse in 2017.4.6f1. I was even content with what they had in Unity 5.5, at least I ... Fixed the foot sliding in the move forward animation. Having that UV grid test as a floor was useful for checking.
Gkv Work In Progress Weird - Detailed Analysis & Overview
GKV Work-in-progress: Weird transition to idle Damn, cloth weight painting went from bad to worse in 2017.4.6f1. I was even content with what they had in Unity 5.5, at least I ... Fixed the foot sliding in the move forward animation. Having that UV grid test as a floor was useful for checking. So I had feedback that the dash particle effects were obscuring the vision too much and gets in the way of fights. There was also ... Thanks to Demo Day 16, an Anonymous from /agdg/ suggested me something that is probably going to make the attack input ... WARNING WARNING there is a part near the end of this quick black/white flashing lights, potentially dangerous to people with ...