Media Summary: This video goes over the basics of the physics engine in And i guess we can make an event all the events here are going to be ... is doing something uh okay so we have that and let's let's copy this event i think you can just right click on the bottom
Gdevelop Tutorial 2 Part C - Detailed Analysis & Overview
This video goes over the basics of the physics engine in And i guess we can make an event all the events here are going to be ... is doing something uh okay so we have that and let's let's copy this event i think you can just right click on the bottom In our very last event where we modify the text of TimerText set to "Full", we should add the condition: TimerText (compare text) ... This one trick simplifies the process of saving positions and states while switching from one scene back to another. These