Media Summary: I've added the "tablet check" animation and re-worked the 1st person helmet system. We're bringing what we shared at GDC back to the I have just finished with the second version of the repair mechanism.

Game Dev Update Mars Is - Detailed Analysis & Overview

I've added the "tablet check" animation and re-worked the 1st person helmet system. We're bringing what we shared at GDC back to the I have just finished with the second version of the repair mechanism. Just a CyberTruck turning into a SolarTruck. 3D modeling, texturing, animating and scripting the the base version of the trailer. This will be the base for the crane, batteries and ... Play the demo now: I've been challenged to sum up three years of ...

After several iterations, I am finally happy with the object placement system. Showcasing a location I just made and also the actual process in a time lapse. This is the first version of the cargo elevator that will be used for the A few months ago, I threw together a very quick concept demo for a group working towards the

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Game Dev update - Mars is flat - "tablet check" animation & new 1st person helmet system.
Xbox Game Dev Update | Spring '26
Game Dev update - Mars is flat - repair mechanics
Game Dev update - Mars is flat - CyberTruck turns into a SolarTruck
Mars is flat Game dev update - The base trailer
3 YEARS of Game Dev in 3 MINUTES
Mars is flat - Game dev. update - Object placement
Mars is flat - Dev. update 8: First Person Camera
Mars is flat - game dev. update: new location + time-lapse
Mars is flat - game dev. update - Elevator
Mars is flat - Game dev. update - testing Inverse kinematics
Mars (game dev test)
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Game Dev update - Mars is flat - "tablet check" animation & new 1st person helmet system.

Game Dev update - Mars is flat - "tablet check" animation & new 1st person helmet system.

I've added the "tablet check" animation and re-worked the 1st person helmet system.

Xbox Game Dev Update | Spring '26

Xbox Game Dev Update | Spring '26

We're bringing what we shared at GDC back to the

Game Dev update - Mars is flat - repair mechanics

Game Dev update - Mars is flat - repair mechanics

I have just finished with the second version of the repair mechanism.

Game Dev update - Mars is flat - CyberTruck turns into a SolarTruck

Game Dev update - Mars is flat - CyberTruck turns into a SolarTruck

Just a CyberTruck turning into a SolarTruck.

Mars is flat Game dev update - The base trailer

Mars is flat Game dev update - The base trailer

3D modeling, texturing, animating and scripting the the base version of the trailer. This will be the base for the crane, batteries and ...

3 YEARS of Game Dev in 3 MINUTES

3 YEARS of Game Dev in 3 MINUTES

Play the demo now: https://store.steampowered.com/app/2760580/Mars_Attracts/ I've been challenged to sum up three years of ...

Mars is flat - Game dev. update - Object placement

Mars is flat - Game dev. update - Object placement

After several iterations, I am finally happy with the object placement system.

Mars is flat - Dev. update 8: First Person Camera

Mars is flat - Dev. update 8: First Person Camera

In this video you can see the

Mars is flat - game dev. update: new location + time-lapse

Mars is flat - game dev. update: new location + time-lapse

Showcasing a location I just made and also the actual process in a time lapse.

Mars is flat - game dev. update - Elevator

Mars is flat - game dev. update - Elevator

This is the first version of the cargo elevator that will be used for the

Mars is flat - Game dev. update - testing Inverse kinematics

Mars is flat - Game dev. update - testing Inverse kinematics

messing around with IK rigs.

Mars (game dev test)

Mars (game dev test)

A few months ago, I threw together a very quick concept demo for a group working towards the

How I’m Approaching Game Dev in 2026

How I’m Approaching Game Dev in 2026

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