Media Summary: Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... Evil (More Advanced Maps; OpenGL, C++11, SDL) 3D FPS Engine Evil (Monster Movement, Secrets; C++11 OpenGL SDL) 3D FPS Engine
Fps Game Opengl Sdl C - Detailed Analysis & Overview
Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... Evil (More Advanced Maps; OpenGL, C++11, SDL) 3D FPS Engine Evil (Monster Movement, Secrets; C++11 OpenGL SDL) 3D FPS Engine Evil (Trigger Events, Monsters, Faster; OpenGL, C++11, SDL) 3D FPS Engine got bullet casting and killing monsters working. a demonstration of it. Actually the same (Voxel) Engine, just using different Mapgenerator and input handling. In this scene I rendered about 50.000 ...
i've been attempting to get occlusion query (not rendering what you can't see) going via my own engine / method. so far my rought ... Evil (Map .dat, Music, Shooting; OpenGL, SDL, C++11) 3D FPS Engine