Media Summary: In Targets: on(press){ gotoAndPlay(2); } In Frame: stop(); In Aimer: onClipEvent(enterFrame){ Mouse.hide(); this._x=_root. onClipEvent (load) { speed = 15; } onClipEvent (enterFrame) { if (Key.isDown(Key.RIGHT)) { this.gotoAndStop(2); this._x += speed ... Here All the code I us In Targets: on(press){ gotoAndPlay(2); } In Frame: stop(); In Aimer: onClipEvent(enterFrame){ Mouse.hide(); ...
Flash Mx Game Tutorial Advanced - Detailed Analysis & Overview
In Targets: on(press){ gotoAndPlay(2); } In Frame: stop(); In Aimer: onClipEvent(enterFrame){ Mouse.hide(); this._x=_root. onClipEvent (load) { speed = 15; } onClipEvent (enterFrame) { if (Key.isDown(Key.RIGHT)) { this.gotoAndStop(2); this._x += speed ... Here All the code I us In Targets: on(press){ gotoAndPlay(2); } In Frame: stop(); In Aimer: onClipEvent(enterFrame){ Mouse.hide(); ... This is a very basic introduction to programming games in onClipEvent (load) { var ground:MovieClip = _root.ground; var grav:Number = 0; var gravity:Number = 2; var speed:Number = 7; ... this was a fucking pain to edit. no joke also, the dropboxes + right click menus won't show up because i used window capture ...
In Crosshair: onClipEvent(enterFrame){ Mouse.hide(); this._x=_root._xmouse; this._y=_root._ymouse; } Check out my website: ...