Media Summary: onClipEvent (load) { speed = 15; } onClipEvent (enterFrame) { if (Key.isDown(Key.RIGHT)) { this.gotoAndStop(2); this._x += speed ... In Targets: on(press){ gotoAndPlay(2); } In Frame: stop(); In Aimer: onClipEvent(enterFrame){ Mouse.hide(); this._x=_root. this was a fucking pain to edit. no joke also, the dropboxes + right click menus won't show up because i used window capture ...
Flash Mx Game Tutorial Advance - Detailed Analysis & Overview
onClipEvent (load) { speed = 15; } onClipEvent (enterFrame) { if (Key.isDown(Key.RIGHT)) { this.gotoAndStop(2); this._x += speed ... In Targets: on(press){ gotoAndPlay(2); } In Frame: stop(); In Aimer: onClipEvent(enterFrame){ Mouse.hide(); this._x=_root. this was a fucking pain to edit. no joke also, the dropboxes + right click menus won't show up because i used window capture ... Here All the code I us In Targets: on(press){ gotoAndPlay(2); } In Frame: stop(); In Aimer: onClipEvent(enterFrame){ Mouse.hide(); ... This is a very basic introduction to programming games in