Media Summary: heres the codes: gun: onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; } onClipEvent ... enemy: on(press){ gotoAndPlay(2) } Frame: stop(); Important: Do not upload any TV shows, music videos, music concerts or ... Codes: Button - on(press){gotoAndPlay(2)} Crosshair - onClipEvent(enterFrame){ mouse.hide(); this._x=_root._xmouse; this.
Flash 8 Shooting Game Tutorial - Detailed Analysis & Overview
heres the codes: gun: onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; } onClipEvent ... enemy: on(press){ gotoAndPlay(2) } Frame: stop(); Important: Do not upload any TV shows, music videos, music concerts or ... Codes: Button - on(press){gotoAndPlay(2)} Crosshair - onClipEvent(enterFrame){ mouse.hide(); this._x=_root._xmouse; this. Pleas subscribe and leave a comment :)* ---------------------------------------------------------- *Plea leave a comment if you want a here are the codes mouse thing: onClipEvent(enterFrame){ Mouse.hide(); this._x=_root._xmouse; this._y=_root._ymouse ... GUN! onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; } onClipEvent (mouseDown) ...
In Targets: on(press){ gotoAndPlay(2); } In Frame: stop(); In Aimer: onClipEvent(enterFrame){ Mouse.hide(); this._x=_root. Enemy: onClipEvent(enterFrame){ if(_root.char.hitTest(this)){ _root.hp--; } } Hp Bar Instance Name: hp Hp Code (Put In Frame): hp ... Action Codes Used: CrossHairs: onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse ...