Media Summary: Our first channel video tutorial. I give a brief overview of how to get started creating sprite "shapes" using the built-in Continuing from the last video. This time we look a methods for moving Continuing from the last video. This time we load the "shapes" we defined in the
Epyx Toolkit Basic Sprite Editor - Detailed Analysis & Overview
Our first channel video tutorial. I give a brief overview of how to get started creating sprite "shapes" using the built-in Continuing from the last video. This time we look a methods for moving Continuing from the last video. This time we load the "shapes" we defined in the