Media Summary: This is a showcase of some initial attempts at fragment shaders developed to demonstrate different This was a computer graphics assignment. The project is a collection of multiple 3rd year assignment taken in Games Development at University, i achieved a first.
Directx Post Processing - Detailed Analysis & Overview
This is a showcase of some initial attempts at fragment shaders developed to demonstrate different This was a computer graphics assignment. The project is a collection of multiple 3rd year assignment taken in Games Development at University, i achieved a first. This is a DX11 project I have been working on while learning Direct X as well as learning about shaders. I am still working with ... How to Switch from Nvidia Graphics Card to Enable Direct X 12 for Windows Users this Video will show you exactly what you ... Midterm demo video for my university capstone project, showcasing the first four months of development (January–May).
A personal project that shows a variety of [C++ DirectX 11] Shader Post Processing Effects