Media Summary: A personal project that shows a variety of This is a showcase of some initial attempts at fragment shaders developed to demonstrate different [C++ DirectX 11] Shader Post Processing Effects
C Directx 11 Post Processing - Detailed Analysis & Overview
A personal project that shows a variety of This is a showcase of some initial attempts at fragment shaders developed to demonstrate different [C++ DirectX 11] Shader Post Processing Effects This is a presentation of my (unfinished) application which is designed to load images and apply This was a computer graphics assignment. The project is a collection of multiple 3rd year assignment taken in Games Development at University, i achieved a first.