Media Summary: Today's the day! We finally get to render an actual client buffer using our compositor. Is that an exciting process? No, not really. Support the project ➤ Arcana Spotify playlist ➤ Voxel objects in my game can finally break apart! Using the impulses computed by my physics simulation, I'm able to generate ...
Devlog Week 8 - Detailed Analysis & Overview
Today's the day! We finally get to render an actual client buffer using our compositor. Is that an exciting process? No, not really. Support the project ➤ Arcana Spotify playlist ➤ Voxel objects in my game can finally break apart! Using the impulses computed by my physics simulation, I'm able to generate ... Salutations y'all, good news is I now know the direction that I want to go for Agenel, there will be major updates for next Let me know what you think. Any comments & opinions are welcome. WISHLIST ON STEAM: JOIN THE DISCORD: ...
Added moving and crumbling platforms. Tell me what you think :) I participated in the GM48 Game Jam, a game jam where you have 48 hours to make a game! GM48 website: ... Welcome to my Dwarf Block GameDev challenge summary of