Media Summary: Deadly spikes that can kill both you and enemies :) So far so good, progress is slow but I think once the important stuff is solved it will only be matter of making interesting stuff around ... Where I'm kinda lost, ditch EFPSE, go with GDevelop? Keep trying with Unity? But just for this project, I'm not leaving EFPSE ...

Devlog 15 Unnamed Prototype Quick - Detailed Analysis & Overview

Deadly spikes that can kill both you and enemies :) So far so good, progress is slow but I think once the important stuff is solved it will only be matter of making interesting stuff around ... Where I'm kinda lost, ditch EFPSE, go with GDevelop? Keep trying with Unity? But just for this project, I'm not leaving EFPSE ... added the blue ball/ streak that deals damage and throws my enemies around. it is the only sound in the scene so it is a bit jank ... Follow me on Twitter: Follow me on Mastodon: Join my ... Feedback can be magic in game development, as I learn and explain in this video on how I went from the "wrong" game, to the ...

Join Discord server to get the demo and all daily updates: RISEFALL - psychological sci-fi FPS ... Kofi : X/Twitter : Hello. This is a gameplay video of the

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DevLog #15 (Unnamed Prototype): Quick Environmental Hazards
Unnamed Prototype Devlog 2
Unnamed Prototype Devlog 1
Unnamed Prototype Devlog 3
Unnamed Prototype Update 2. summonable pet weapon
Level mechanics! - In Between Devlog #15
Devlog #94 - Boss #1 prototype complete.
Same Game, NEW Prototype! [Devlog 0003]
Devlog #4 - Meeting Joe (Finding Fun through Prototyping)
New Enemy Devlog #15: Building a sci-fi game
Starfang Devlog 0 : Ground Zero - Prototype Ground Combat Gameplay
Devlog #1 | Building the Future of Nuphillion Together
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DevLog #15 (Unnamed Prototype): Quick Environmental Hazards

DevLog #15 (Unnamed Prototype): Quick Environmental Hazards

Deadly spikes that can kill both you and enemies :)

Unnamed Prototype Devlog 2

Unnamed Prototype Devlog 2

So far so good, progress is slow but I think once the important stuff is solved it will only be matter of making interesting stuff around ...

Unnamed Prototype Devlog 1

Unnamed Prototype Devlog 1

Where I'm kinda lost, ditch EFPSE, go with GDevelop? Keep trying with Unity? But just for this project, I'm not leaving EFPSE ...

Unnamed Prototype Devlog 3

Unnamed Prototype Devlog 3

Some progress on

Unnamed Prototype Update 2. summonable pet weapon

Unnamed Prototype Update 2. summonable pet weapon

added the blue ball/ streak that deals damage and throws my enemies around. it is the only sound in the scene so it is a bit jank ...

Level mechanics! - In Between Devlog #15

Level mechanics! - In Between Devlog #15

Follow me on Twitter: https://twitter.com/Wars_Vault Follow me on Mastodon: https://mastodon.gamedev.place/@war Join my ...

Devlog #94 - Boss #1 prototype complete.

Devlog #94 - Boss #1 prototype complete.

I finished up the 1st Boss

Same Game, NEW Prototype! [Devlog 0003]

Same Game, NEW Prototype! [Devlog 0003]

Feedback can be magic in game development, as I learn and explain in this video on how I went from the "wrong" game, to the ...

Devlog #4 - Meeting Joe (Finding Fun through Prototyping)

Devlog #4 - Meeting Joe (Finding Fun through Prototyping)

I played my initial

New Enemy Devlog #15: Building a sci-fi game

New Enemy Devlog #15: Building a sci-fi game

Join Discord server to get the demo and all daily updates: https://discord.gg/PZVgAkrsaY RISEFALL - psychological sci-fi FPS ...

Starfang Devlog 0 : Ground Zero - Prototype Ground Combat Gameplay

Starfang Devlog 0 : Ground Zero - Prototype Ground Combat Gameplay

Kofi : https://ko-fi.com/krabboi X/Twitter : https://x.com/Krab_boi Hello. This is a gameplay video of the

Devlog #1 | Building the Future of Nuphillion Together

Devlog #1 | Building the Future of Nuphillion Together

Welcome to