Media Summary: Where I'm kinda lost, ditch EFPSE, go with GDevelop? Keep trying with Unity? But just for this project, I'm not leaving EFPSE ... Decided to start working on a metroidvania for giggles. So far only basic maneuverability is implemented, as well as some ... So far so good, progress is slow but I think once the important stuff is solved it will only be matter of making interesting stuff around ...
Unnamed Prototype Devlog 1 - Detailed Analysis & Overview
Where I'm kinda lost, ditch EFPSE, go with GDevelop? Keep trying with Unity? But just for this project, I'm not leaving EFPSE ... Decided to start working on a metroidvania for giggles. So far only basic maneuverability is implemented, as well as some ... So far so good, progress is slow but I think once the important stuff is solved it will only be matter of making interesting stuff around ... This is the start of my official development log! Today we're looking at a very early version of Project HeliRobo. Outro music by ... Originally we envisioned PSYCHOTA as a top-down 2D adventure inspired by games like Hyper Light Drifter, Signalis and ... The game is going to be a horror game where you have objectives and objects to pick up. You are basically running around a ...
Programming this took a little under a month. I'm pretty well chuffed about the progress and everything. Don't worry about the ... Struggling with daily fulltime job and procrastination, but finally managed to start with a new enemy! Flying type this time.