Media Summary: Authors: Zimo Wang*, Cheng Wang*, Taiki Yoshino, Sirui Tao, Ziyang Fu, Tzu-Mao Li University of California, San Diego Abstract: ... Full paper: Abstract: We propose a 3D shape generation framework ... Talk for the paper SDFDiff: Differentiable Rendering of

Cvpr2025 Hotspot Signed Distance Function - Detailed Analysis & Overview

Authors: Zimo Wang*, Cheng Wang*, Taiki Yoshino, Sirui Tao, Ziyang Fu, Tzu-Mao Li University of California, San Diego Abstract: ... Full paper: Abstract: We propose a 3D shape generation framework ... Talk for the paper SDFDiff: Differentiable Rendering of Unlike previous works that extract polygonal meshes from a Over the past few months, I've been playing around with 2D Project page: In RSS 2022 00:00 - Overview 00:29 -

Human hands are highly articulated and versatile at handling objects. Jointly estimating the 3D poses of a hand and the object it ... [CVPR 2023] Diffusion-Based Signed Distance Fields for 3D Shape Generation (8min) Visualizing and explaining SDFs using Bevy, Rust, and Shaders. Full post and visualizations here: ... Accepted at IJRR. Arxiv: Code: Project page: ... I'm working on speeding up creating the SDF for my real time 2D ray tracer and my initial brute force method ran at 2 FPS (check ... Built this entire video on raymarching in shaders using shaders, ray marching, and

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[CVPR2025]HotSpot: Signed Distance Function Optimization with an Asymptotically Sufficient Condition
[CVPR 2023] Diffusion-Based Signed Distance Fields for 3D Shape Generation
SDFDiff: Differentiable Rendering of Signed Distance Fields for 3D Shape Optimization CVPR2020 Oral
[CVPR 2023 Highlight] Marching-Primitives: Shape Abstraction from Signed Distance Function
Building Shapes with Math | An introduction to signed distance functions
iSDF: Real-Time Neural Signed Distance Fields for Robot Perception
SDF (signed distance function)
CVPR 2024: Constraining 3D Hand-Object Pose Estimation with Global Signed Distance Fields (HOISDF)
[CVPR 2023] Diffusion-Based Signed Distance Fields for 3D Shape Generation (8min)
introduction to Signed Distance Fields
Neural NMPC through Signed Distance Field Encoding for Collision Avoidance
SDF (Signed Distance Field) on GPU - 8SSEDT @ 60fps
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[CVPR2025]HotSpot: Signed Distance Function Optimization with an Asymptotically Sufficient Condition

[CVPR2025]HotSpot: Signed Distance Function Optimization with an Asymptotically Sufficient Condition

Authors: Zimo Wang*, Cheng Wang*, Taiki Yoshino, Sirui Tao, Ziyang Fu, Tzu-Mao Li University of California, San Diego Abstract: ...

[CVPR 2023] Diffusion-Based Signed Distance Fields for 3D Shape Generation

[CVPR 2023] Diffusion-Based Signed Distance Fields for 3D Shape Generation

Full paper: https://ieeexplore.ieee.org/abstract/document/10378518 Abstract: We propose a 3D shape generation framework ...

SDFDiff: Differentiable Rendering of Signed Distance Fields for 3D Shape Optimization CVPR2020 Oral

SDFDiff: Differentiable Rendering of Signed Distance Fields for 3D Shape Optimization CVPR2020 Oral

Talk for the paper SDFDiff: Differentiable Rendering of

[CVPR 2023 Highlight] Marching-Primitives: Shape Abstraction from Signed Distance Function

[CVPR 2023 Highlight] Marching-Primitives: Shape Abstraction from Signed Distance Function

Unlike previous works that extract polygonal meshes from a

Building Shapes with Math | An introduction to signed distance functions

Building Shapes with Math | An introduction to signed distance functions

Over the past few months, I've been playing around with 2D

iSDF: Real-Time Neural Signed Distance Fields for Robot Perception

iSDF: Real-Time Neural Signed Distance Fields for Robot Perception

Project page: https://joeaortiz.github.io/iSDF/ In RSS 2022 00:00 - Overview 00:29 -

SDF (signed distance function)

SDF (signed distance function)

an introduction to

CVPR 2024: Constraining 3D Hand-Object Pose Estimation with Global Signed Distance Fields (HOISDF)

CVPR 2024: Constraining 3D Hand-Object Pose Estimation with Global Signed Distance Fields (HOISDF)

Human hands are highly articulated and versatile at handling objects. Jointly estimating the 3D poses of a hand and the object it ...

[CVPR 2023] Diffusion-Based Signed Distance Fields for 3D Shape Generation (8min)

[CVPR 2023] Diffusion-Based Signed Distance Fields for 3D Shape Generation (8min)

[CVPR 2023] Diffusion-Based Signed Distance Fields for 3D Shape Generation (8min)

introduction to Signed Distance Fields

introduction to Signed Distance Fields

Visualizing and explaining SDFs using Bevy, Rust, and Shaders. Full post and visualizations here: ...

Neural NMPC through Signed Distance Field Encoding for Collision Avoidance

Neural NMPC through Signed Distance Field Encoding for Collision Avoidance

Accepted at IJRR. Arxiv: https://arxiv.org/abs/2511.21312 Code: https://github.com/ntnu-arl/sdf-nmpc Project page: ...

SDF (Signed Distance Field) on GPU - 8SSEDT @ 60fps

SDF (Signed Distance Field) on GPU - 8SSEDT @ 60fps

I'm working on speeding up creating the SDF for my real time 2D ray tracer and my initial brute force method ran at 2 FPS (check ...

Ray Marching, and making 3D Worlds with Math

Ray Marching, and making 3D Worlds with Math

Built this entire video on raymarching in shaders using shaders, ray marching, and