Media Summary: Using Oren-Nayar, Blinn-Phong and Toon for shading with different textures. Then adjust some parameters of each. Skip 10 sec ... An example of how to use different types of GLSL shaders on the same objects using OpenGL. Phong,Blinn-Phong and Cell (or Toon) shading.
Cs7055 Lab1 - Detailed Analysis & Overview
Using Oren-Nayar, Blinn-Phong and Toon for shading with different textures. Then adjust some parameters of each. Skip 10 sec ... An example of how to use different types of GLSL shaders on the same objects using OpenGL. Phong,Blinn-Phong and Cell (or Toon) shading. Loaded my own geometry and applied textures. Also added a simple shader that animates the pumpkin. A short demo of the second lab required for class. Demonstrates the concepts of: Toon (Cell) Shading Phong Shading Diffuse ... There are 3 shaders in this video which is running on GLSL in Xcode on Mac OS. 1. Toon Shader 2. Diffuse Shader 3. Phong ...
Demo for final project in Real Time Rendering Trinity College Dublin. Taking inspiration from "Fine Tone Control in Hardware ...