Media Summary: Loaded my own geometry and applied textures. Also added a simple shader that animates the pumpkin. Phong,Blinn-Phong and Cell (or Toon) shading. An example OpenGL application that demonstrates the following rendering techniques: Normal Mapping Cubemaps ...
Cs7055 Assignment 1 Version 3 - Detailed Analysis & Overview
Loaded my own geometry and applied textures. Also added a simple shader that animates the pumpkin. Phong,Blinn-Phong and Cell (or Toon) shading. An example OpenGL application that demonstrates the following rendering techniques: Normal Mapping Cubemaps ... Sarah Nolan Shows multiple items affected by reflection, refraction, chromatic dispersion and cube has bump mapping. Fresnel ... Showing my implementation of "Line drawings via abstracted shading". Created for Blue Print Rendering using depth peeling, edge detection and blending.