Media Summary: Demostrated how attributes -- color, flash, underline, etc. -- work on in the VDC 8563 text display. Then shifted to the VDC's ... A short one this time, as we fix the bugs in the dot-plotting routine from last time. Now we can setup graphics mode on the ... Started writing routines to drive the 80-column display, starting with the most basic ones to write to the registers, and then building ...

Commodore 128 Programing Loop In - Detailed Analysis & Overview

Demostrated how attributes -- color, flash, underline, etc. -- work on in the VDC 8563 text display. Then shifted to the VDC's ... A short one this time, as we fix the bugs in the dot-plotting routine from last time. Now we can setup graphics mode on the ... Started writing routines to drive the 80-column display, starting with the most basic ones to write to the registers, and then building ... Continuing on the Worm game, we change the colors, adding a routine to fill color RAM the same way screen RAM is filled. Support The 8-Bit Guy on Patreon: Visit my website: Link to the ... In this screencast I'll demonstrate how to use programmatic

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Commodore 128 - programing - loop in basic
7 Cool Commodore 128 Basic Features in 128 Seconds
Commodore 128 Assembly #28: Programming The 80-column Display (8563 VDC)
Commodore 128 Assembly #31: VDC 80-Column Attributes and Graphics
Racing BASIC, Assembly, and C on the Commodore 128 with C64Studio and cc65
99.8% Compatible? The C64 Mode of the Commodore 128
Commodore 128 Assembly #35: 80-column Graphics #4
Commodore 128 Assembly #29: VDC 80-Column Routines #1
dechexbinoct for Commodore 128 running in 40 column mode
Commodore 128 Assembly Language #21: Worm part 5
5 Monitors on a Commodore 128!
Compile A C128 Basic Program With Blitz
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Commodore 128 - programing - loop in basic

Commodore 128 - programing - loop in basic

Very simple

7 Cool Commodore 128 Basic Features in 128 Seconds

7 Cool Commodore 128 Basic Features in 128 Seconds

comodore128 #commodore #

Commodore 128 Assembly #28: Programming The 80-column Display (8563 VDC)

Commodore 128 Assembly #28: Programming The 80-column Display (8563 VDC)

Here's a whiteboard tutorial on

Commodore 128 Assembly #31: VDC 80-Column Attributes and Graphics

Commodore 128 Assembly #31: VDC 80-Column Attributes and Graphics

Demostrated how attributes -- color, flash, underline, etc. -- work on in the VDC 8563 text display. Then shifted to the VDC's ...

Racing BASIC, Assembly, and C on the Commodore 128 with C64Studio and cc65

Racing BASIC, Assembly, and C on the Commodore 128 with C64Studio and cc65

Blog post for getting C64Studio and

99.8% Compatible? The C64 Mode of the Commodore 128

99.8% Compatible? The C64 Mode of the Commodore 128

The

Commodore 128 Assembly #35: 80-column Graphics #4

Commodore 128 Assembly #35: 80-column Graphics #4

A short one this time, as we fix the bugs in the dot-plotting routine from last time. Now we can setup graphics mode on the ...

Commodore 128 Assembly #29: VDC 80-Column Routines #1

Commodore 128 Assembly #29: VDC 80-Column Routines #1

Started writing routines to drive the 80-column display, starting with the most basic ones to write to the registers, and then building ...

dechexbinoct for Commodore 128 running in 40 column mode

dechexbinoct for Commodore 128 running in 40 column mode

The

Commodore 128 Assembly Language #21: Worm part 5

Commodore 128 Assembly Language #21: Worm part 5

Continuing on the Worm game, we change the colors, adding a routine to fill color RAM the same way screen RAM is filled.

5 Monitors on a Commodore 128!

5 Monitors on a Commodore 128!

Support The 8-Bit Guy on Patreon: https://www.patreon.com/8BitGuy1 Visit my website: http://www.the8bitguy.com/ Link to the ...

Compile A C128 Basic Program With Blitz

Compile A C128 Basic Program With Blitz

How to compile a

Loops in Commodore BASIC with DO WHILE and LOOP

Loops in Commodore BASIC with DO WHILE and LOOP

In this screencast I'll demonstrate how to use programmatic