Media Summary: Continuing on the Worm game, we change the colors, adding a routine to fill color RAM the same way screen RAM is filled. Demostrated how attributes -- color, flash, underline, etc. -- work on in the VDC 8563 text display. Then shifted to the VDC's ... Finished the Worm game! Added the score display and the choice to play again or exit to a Ready prompt, and made it auto-boot ...
Commodore 128 Assembly Language 21 - Detailed Analysis & Overview
Continuing on the Worm game, we change the colors, adding a routine to fill color RAM the same way screen RAM is filled. Demostrated how attributes -- color, flash, underline, etc. -- work on in the VDC 8563 text display. Then shifted to the VDC's ... Finished the Worm game! Added the score display and the choice to play again or exit to a Ready prompt, and made it auto-boot ... ... which can be currently used for the week 20 c64 and comodore128 I DARE YOU TO CLICK THIS! 7 Cool I vibe coded a complete strategy game for the