Media Summary: This... is text! Let's figure out how to draw it. Starring: Bézier curves and (oh so many) floating point problems. Support my work ... Let's try to turn some dot products into a 3D world! Support my work (and get early access to new videos and source Trying to improve an old chess bot by experimenting with various interesting techniques. This is a sequel to: ...
Coding Adventure 50 - Detailed Analysis & Overview
This... is text! Let's figure out how to draw it. Starring: Bézier curves and (oh so many) floating point problems. Support my work ... Let's try to turn some dot products into a 3D world! Support my work (and get early access to new videos and source Trying to improve an old chess bot by experimenting with various interesting techniques. This is a sequel to: ... Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ... Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds. Welcome to challenge # 51 - 54 within the CodeMonkey
Attempting to create a little game where programming is the core mechanic. Links: Compile C# at runtime: ... Until today, the Fluid Simulation has been confined to a tiny box. Let's set it free on a planet, with a little orbiting moon, and see ...