Media Summary: We figure out how to draw really fast circles on the IBM We try a further reflection of our ellipses about the vertical axis to try and get a further speedup over what we already had. Then we ... Support this channel on Patreon: In this episode I cover the IBM

Cga Graphics Programming Cordic Part - Detailed Analysis & Overview

We figure out how to draw really fast circles on the IBM We try a further reflection of our ellipses about the vertical axis to try and get a further speedup over what we already had. Then we ... Support this channel on Patreon: In this episode I cover the IBM We take a look at the causes of Jitter and demonstrate it for We plot the 8 starting points of the arcs of a general ellipse using the

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CGA Graphics Programming: CORDIC Part 1 (Main Idea)
CGA Graphics Programming: CORDIC Part 3 (History, Main Routine and Animation)
CGA Graphics Programming: CORDIC Part 2 (Cordic Multiply)
CGA Graphics Programming: Even faster circles!
CGA Graphics Programming: Circle Reflection using Base Relative Addressing
CGA Graphics Programming : Even Faster Ellipses?
CGA Graphics Programming: Horizontalish lines
MartyPC CGA Graphics, BASIC and C first...
CGA Graphics - Not as bad as you thought!
CGA Graphics Programming: Verticalish lines
Advanced CGA Graphics : Controlling Jitter (Part 1)
CGA Graphics Programming: The General Ellipse (Part 5)
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CGA Graphics Programming: CORDIC Part 1 (Main Idea)

CGA Graphics Programming: CORDIC Part 1 (Main Idea)

Hello and welcome back to pc retro

CGA Graphics Programming: CORDIC Part 3 (History, Main Routine and Animation)

CGA Graphics Programming: CORDIC Part 3 (History, Main Routine and Animation)

Code is available on my GitHub account: https://github.com/wbhart/PCRetroProgrammer.

CGA Graphics Programming: CORDIC Part 2 (Cordic Multiply)

CGA Graphics Programming: CORDIC Part 2 (Cordic Multiply)

Code is available on my GitHub account: https://github.com/wbhart/PCRetroProgrammer.

CGA Graphics Programming: Even faster circles!

CGA Graphics Programming: Even faster circles!

We figure out how to draw really fast circles on the IBM

CGA Graphics Programming: Circle Reflection using Base Relative Addressing

CGA Graphics Programming: Circle Reflection using Base Relative Addressing

Code is available on my GitHub account: https://github.com/wbhart/PCRetroProgrammer.

CGA Graphics Programming : Even Faster Ellipses?

CGA Graphics Programming : Even Faster Ellipses?

We try a further reflection of our ellipses about the vertical axis to try and get a further speedup over what we already had. Then we ...

CGA Graphics Programming: Horizontalish lines

CGA Graphics Programming: Horizontalish lines

Code is available on my GitHub account: https://github.com/wbhart/PCRetroProgrammer.

MartyPC CGA Graphics, BASIC and C first...

MartyPC CGA Graphics, BASIC and C first...

Before starting

CGA Graphics - Not as bad as you thought!

CGA Graphics - Not as bad as you thought!

Support this channel on Patreon: https://www.patreon.com/8BitGuy1?ty=h In this episode I cover the IBM

CGA Graphics Programming: Verticalish lines

CGA Graphics Programming: Verticalish lines

Code is available on my GitHub account: https://github.com/wbhart/PCRetroProgrammer.

Advanced CGA Graphics : Controlling Jitter (Part 1)

Advanced CGA Graphics : Controlling Jitter (Part 1)

We take a look at the causes of Jitter and demonstrate it for

CGA Graphics Programming: The General Ellipse (Part 5)

CGA Graphics Programming: The General Ellipse (Part 5)

We plot the 8 starting points of the arcs of a general ellipse using the

CGA 160x100 Graphics Video Mode Explained

CGA 160x100 Graphics Video Mode Explained

Want to know how to do 16 color