Media Summary: We figure out how to draw really fast circles on the IBM Assembly language is not difficult; it can be tedious, especially when working with mathematics and The classic Amiga 'Boing Ball' demo replicated on an IBM

Martypc Cga Graphics Basic And - Detailed Analysis & Overview

We figure out how to draw really fast circles on the IBM Assembly language is not difficult; it can be tedious, especially when working with mathematics and The classic Amiga 'Boing Ball' demo replicated on an IBM This video compares the C128's VDC chip to the IBM-PCs The infamous PC demo Area 5150 running in the We take a look at the causes of Jitter and demonstrate it for

Support this channel on Patreon: In this episode I cover the IBM 8088 MPH demo for IBM-PC 5150 computers with I go through the process of writing a Rotozoom demo effect in genuine I ran the FCEUX emulator with a custom palette of

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MartyPC CGA Graphics, BASIC and C first...
CGA Graphics Programming: Even faster circles!
CGA Graphics in Assembly Language
The Amiga Boing Ball on the IBM CGA
C128‘s VDC vs IBM XT‘s CGA: 16 Color Graphics using the 30 year old VDC-Basic extension
CGA Graphics Demo - Part #1 : Explaining the demo
Area 5150 in the MartyPC Emulator 5/24/2023
Advanced CGA Graphics : Controlling Jitter (Part 1)
CGA 160x100 Graphics Video Mode Explained
CGA Graphics - Not as bad as you thought!
8088 MPH [IBM-PC 5150 New CGA] (2015)  Hornet & CRTC & Desire {MartyPC 0.1.3}
New CGA Demo Effect : Rotozoom
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MartyPC CGA Graphics, BASIC and C first...

MartyPC CGA Graphics, BASIC and C first...

Before starting

CGA Graphics Programming: Even faster circles!

CGA Graphics Programming: Even faster circles!

We figure out how to draw really fast circles on the IBM

CGA Graphics in Assembly Language

CGA Graphics in Assembly Language

Assembly language is not difficult; it can be tedious, especially when working with mathematics and

The Amiga Boing Ball on the IBM CGA

The Amiga Boing Ball on the IBM CGA

The classic Amiga 'Boing Ball' demo replicated on an IBM

C128‘s VDC vs IBM XT‘s CGA: 16 Color Graphics using the 30 year old VDC-Basic extension

C128‘s VDC vs IBM XT‘s CGA: 16 Color Graphics using the 30 year old VDC-Basic extension

This video compares the C128's VDC chip to the IBM-PCs

CGA Graphics Demo - Part #1 : Explaining the demo

CGA Graphics Demo - Part #1 : Explaining the demo

The

Area 5150 in the MartyPC Emulator 5/24/2023

Area 5150 in the MartyPC Emulator 5/24/2023

The infamous PC demo Area 5150 running in the

Advanced CGA Graphics : Controlling Jitter (Part 1)

Advanced CGA Graphics : Controlling Jitter (Part 1)

We take a look at the causes of Jitter and demonstrate it for

CGA 160x100 Graphics Video Mode Explained

CGA 160x100 Graphics Video Mode Explained

Want to know how to do 16 color

CGA Graphics - Not as bad as you thought!

CGA Graphics - Not as bad as you thought!

Support this channel on Patreon: https://www.patreon.com/8BitGuy1?ty=h In this episode I cover the IBM

8088 MPH [IBM-PC 5150 New CGA] (2015)  Hornet & CRTC & Desire {MartyPC 0.1.3}

8088 MPH [IBM-PC 5150 New CGA] (2015) Hornet & CRTC & Desire {MartyPC 0.1.3}

8088 MPH demo for IBM-PC 5150 computers with

New CGA Demo Effect : Rotozoom

New CGA Demo Effect : Rotozoom

I go through the process of writing a Rotozoom demo effect in genuine

What if NES Games had CGA Graphics?

What if NES Games had CGA Graphics?

I ran the FCEUX emulator with a custom palette of