Media Summary: New modular viewmodel swaying and recoil (x, y, z), new multi-cast feature for shotguns, mag checking (suggestion), fov changes ... Full changelog was supposed to be firemodes, slidelock (empty) and tactical reload animations, preload reticles/scopes, and fixed ... WISHLIST ON STEAM: JOIN THE DISCORD: ...
Arvensk Framework Devlog 5 Reworked - Detailed Analysis & Overview
New modular viewmodel swaying and recoil (x, y, z), new multi-cast feature for shotguns, mag checking (suggestion), fov changes ... Full changelog was supposed to be firemodes, slidelock (empty) and tactical reload animations, preload reticles/scopes, and fixed ... WISHLIST ON STEAM: JOIN THE DISCORD: ... New built it fully modular movement system integration and viewmodel sway improvements I added parrying and dynamic lighting to my indie game! Eternal Conquests is a 2D Bullet Hell/Heaven Genre Mixture of a game, ... Finally got the content part of the update done and just started the testing part. Enjoy the video! Game link (V1.3) ...
Play the original version of Scarlet Harvest today on itch.io: 🕹️ FPS games need ... Wishlist now on Steam: I'm building my dream video game ... Walkspeed integration on viewmodel sway and bobbing, modular variable zoom scope (FFP and SFP supported) with dynamic ...