Media Summary: New modular viewmodel swaying and recoil (x, y, z), new multi-cast feature for shotguns, mag checking (suggestion), fov changes ... Full changelog was supposed to be firemodes, slidelock (empty) and tactical reload animations, preload reticles/scopes, and fixed ... WISHLIST ON STEAM: JOIN THE DISCORD: ...

Arvensk Framework Devlog 5 Reworked - Detailed Analysis & Overview

New modular viewmodel swaying and recoil (x, y, z), new multi-cast feature for shotguns, mag checking (suggestion), fov changes ... Full changelog was supposed to be firemodes, slidelock (empty) and tactical reload animations, preload reticles/scopes, and fixed ... WISHLIST ON STEAM: JOIN THE DISCORD: ... New built it fully modular movement system integration and viewmodel sway improvements I added parrying and dynamic lighting to my indie game! Eternal Conquests is a 2D Bullet Hell/Heaven Genre Mixture of a game, ... Finally got the content part of the update done and just started the testing part. Enjoy the video! Game link (V1.3) ...

Play the original version of Scarlet Harvest today on itch.io: 🕹️ FPS games need ... Wishlist now on Steam: I'm building my dream video game ... Walkspeed integration on viewmodel sway and bobbing, modular variable zoom scope (FFP and SFP supported) with dynamic ...

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Arvensk Framework Devlog #5 | Reworked Viewmodel Recoil, Shotguns, Tracer Beams, & Mag Checking
Arvensk Framework Devlog #4 | Firemodes, Animations Overhaul, and Preload Reticles/Scopes
THE FINAL SYSTEMS! — SoC Devlog #19: POLITICS & UI REWORK
Arvensk Framework Devlog #2 | Developing Roblox's Next-Gen Modular Tool-less Weapon Framework
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Scarlet Harvest | Easy FPS Editor devlog 5: Weapons
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Arvensk Framework Devlog #5 | Reworked Viewmodel Recoil, Shotguns, Tracer Beams, & Mag Checking

Arvensk Framework Devlog #5 | Reworked Viewmodel Recoil, Shotguns, Tracer Beams, & Mag Checking

New modular viewmodel swaying and recoil (x, y, z), new multi-cast feature for shotguns, mag checking (suggestion), fov changes ...

Arvensk Framework Devlog #4 | Firemodes, Animations Overhaul, and Preload Reticles/Scopes

Arvensk Framework Devlog #4 | Firemodes, Animations Overhaul, and Preload Reticles/Scopes

Full changelog was supposed to be firemodes, slidelock (empty) and tactical reload animations, preload reticles/scopes, and fixed ...

THE FINAL SYSTEMS! — SoC Devlog #19: POLITICS & UI REWORK

THE FINAL SYSTEMS! — SoC Devlog #19: POLITICS & UI REWORK

WISHLIST ON STEAM: https://store.steampowered.com/app/4465990/State_of_Command/ JOIN THE DISCORD: ...

Arvensk Framework Devlog #2 | Developing Roblox's Next-Gen Modular Tool-less Weapon Framework

Arvensk Framework Devlog #2 | Developing Roblox's Next-Gen Modular Tool-less Weapon Framework

New built it fully modular movement system integration and viewmodel sway improvements

Everwind -  Devlog #5!

Everwind - Devlog #5!

Wishlist Everwind on Steam! https://store.steampowered.com/app/2253100/Everwind/ Everwind

My Roguelike Now Has Parrying & Dynamic Lighting | Indie Devlog

My Roguelike Now Has Parrying & Dynamic Lighting | Indie Devlog

I added parrying and dynamic lighting to my indie game! Eternal Conquests is a 2D Bullet Hell/Heaven Genre Mixture of a game, ...

I Added PvE to My PvP Game | Arcanist Devlog #5

I Added PvE to My PvP Game | Arcanist Devlog #5

Arcanist

Devlog 5: Far As The Horizon V2.0 Progression Update

Devlog 5: Far As The Horizon V2.0 Progression Update

Finally got the content part of the update done and just started the testing part. Enjoy the video! Game link (V1.3) ...

Scarlet Harvest | Easy FPS Editor devlog 5: Weapons

Scarlet Harvest | Easy FPS Editor devlog 5: Weapons

Play the original version of Scarlet Harvest today on itch.io: https://tanner-productions.itch.io/scarlet-harvest 🕹️ FPS games need ...

UE5.7 Indie RPG Devlog | Longsword Combat Demo and Optimization Test

UE5.7 Indie RPG Devlog | Longsword Combat Demo and Optimization Test

This is the May 2026

I Massively Over-Engineered My Playable Raven Character | Devlog

I Massively Over-Engineered My Playable Raven Character | Devlog

Wishlist VELKYN on Steam: https://store.steampowered.com/app/2728320/VELKYN/ In this

Making game art with no experience | Devlog

Making game art with no experience | Devlog

Wishlist now on Steam: https://store.steampowered.com/app/4053100?utm_source=YT I'm building my dream video game ...

Arvensk Framework Devlog #3 | Adding Variable Zoom (FFP and SFP) and Stamina System

Arvensk Framework Devlog #3 | Adding Variable Zoom (FFP and SFP) and Stamina System

Walkspeed integration on viewmodel sway and bobbing, modular variable zoom scope (FFP and SFP supported) with dynamic ...