Media Summary: We finally managed to capture the elusive triangle on screen. Lots of debugging output added for the enumeration of physical The most modern and beginner-friendly guide to
A Tiny Sdl3 Vulkan Test - Detailed Analysis & Overview
We finally managed to capture the elusive triangle on screen. Lots of debugging output added for the enumeration of physical The most modern and beginner-friendly guide to How hard can it be to make a game from scratch in C? We're going old school, but with a twist of using a new library Adding the VulkanSDK for Windows. Created some basic logging functionality. the api looks promising. might make a more detailed video soon.
i decided to revive a unity project from 2018 in c++ ( I remade the same minecraft like game in OpenGL and