Media Summary: In this stream I added the dialog menu. The dialog system I did in 2017 is still working to some extent but it needs to be ... Today I worked on one very detailed menu the villager information menu project_darkwood is a 2D mobile open world sandbox ... In this stream I first fixed some todo list items and improved the scroll list menus a bit. Then I improved the UI of the smelt menu ...

069 Project Darkwood Java Libgdx - Detailed Analysis & Overview

In this stream I added the dialog menu. The dialog system I did in 2017 is still working to some extent but it needs to be ... Today I worked on one very detailed menu the villager information menu project_darkwood is a 2D mobile open world sandbox ... In this stream I first fixed some todo list items and improved the scroll list menus a bit. Then I improved the UI of the smelt menu ... now somewhere at 430 todo list items. most of these items are menus that need their UI to be polished. project_darkwood is a 2D ... today I was not in the mood for another day of quest creation. So I worked on a few different small things. This was my longest ... this was a nice and long stream again. I worked on several small things like the UI of the mining menu, the citizen transfer menu ...

more progress on the dungeon grid fights: - now all enemies from the old fight system can spawn in the new grid based system ... more work on quests project_darkwood is a 2D mobile open world sandbox town building game + dungeon exploration the game ... now somewhere at 450 todo list items. stream ended abruptly due to connection issues. project_darkwood is a 2D open world ... I haven't streamed for a few days but I playtested the game offstream and compile a list of small fixes. In the stream I fixed a few of ... In this stream I readded the menus that are needed for tunnel creation. project_darkwood is a 2D open world sandbox town ... In this stream I put some more work into animal observation. started creating the observation history menu, but it still needs more ...

In this video I give some reasons why you should and should not use

Photo Gallery

[069] project_darkwood [Java Libgdx] (stream 30 Sep. 2020)
[124] project_darkwood [Java Libgdx] (stream 22 Jan. 2022)
[109] project_darkwood [Java Libgdx] (stream 06 Dec. 2021)
[093] project_darkwood [Java Libgdx] (stream 22 May 2021)
[122] project_darkwood [Java Libgdx] (stream 20 Jan. 2022)
[103] project_darkwood [Java Libgdx] (stream 13 Nov. 2021)
[138] project_darkwood [Java Libgdx] (stream 08 Feb. 2022)
[120] project_darkwood [Java Libgdx] (stream 18 Jan. 2022)
[092] project_darkwood [Java Libgdx] (stream 21 May 2021)
[117] project_darkwood [Java Libgdx] (stream 07 Jan. 2022)
[068] project_darkwood [Java Libgdx] (stream 25 Sep. 2020)
[082] project_darkwood [Java Libgdx] (stream 16 Dec. 2020)
View Detailed Profile
[069] project_darkwood [Java Libgdx] (stream 30 Sep. 2020)

[069] project_darkwood [Java Libgdx] (stream 30 Sep. 2020)

In this stream I added the dialog menu. The dialog system I did in 2017 is still working to some extent but it needs to be ...

[124] project_darkwood [Java Libgdx] (stream 22 Jan. 2022)

[124] project_darkwood [Java Libgdx] (stream 22 Jan. 2022)

Today I worked on one very detailed menu the villager information menu project_darkwood is a 2D mobile open world sandbox ...

[109] project_darkwood [Java Libgdx] (stream 06 Dec. 2021)

[109] project_darkwood [Java Libgdx] (stream 06 Dec. 2021)

In this stream I first fixed some todo list items and improved the scroll list menus a bit. Then I improved the UI of the smelt menu ...

[093] project_darkwood [Java Libgdx] (stream 22 May 2021)

[093] project_darkwood [Java Libgdx] (stream 22 May 2021)

now somewhere at 430 todo list items. most of these items are menus that need their UI to be polished. project_darkwood is a 2D ...

[122] project_darkwood [Java Libgdx] (stream 20 Jan. 2022)

[122] project_darkwood [Java Libgdx] (stream 20 Jan. 2022)

today I was not in the mood for another day of quest creation. So I worked on a few different small things. This was my longest ...

[103] project_darkwood [Java Libgdx] (stream 13 Nov. 2021)

[103] project_darkwood [Java Libgdx] (stream 13 Nov. 2021)

this was a nice and long stream again. I worked on several small things like the UI of the mining menu, the citizen transfer menu ...

[138] project_darkwood [Java Libgdx] (stream 08 Feb. 2022)

[138] project_darkwood [Java Libgdx] (stream 08 Feb. 2022)

more progress on the dungeon grid fights: - now all enemies from the old fight system can spawn in the new grid based system ...

[120] project_darkwood [Java Libgdx] (stream 18 Jan. 2022)

[120] project_darkwood [Java Libgdx] (stream 18 Jan. 2022)

more work on quests project_darkwood is a 2D mobile open world sandbox town building game + dungeon exploration the game ...

[092] project_darkwood [Java Libgdx] (stream 21 May 2021)

[092] project_darkwood [Java Libgdx] (stream 21 May 2021)

now somewhere at 450 todo list items. stream ended abruptly due to connection issues. project_darkwood is a 2D open world ...

[117] project_darkwood [Java Libgdx] (stream 07 Jan. 2022)

[117] project_darkwood [Java Libgdx] (stream 07 Jan. 2022)

I haven't streamed for a few days but I playtested the game offstream and compile a list of small fixes. In the stream I fixed a few of ...

[068] project_darkwood [Java Libgdx] (stream 25 Sep. 2020)

[068] project_darkwood [Java Libgdx] (stream 25 Sep. 2020)

In this stream I readded the menus that are needed for tunnel creation. project_darkwood is a 2D open world sandbox town ...

[082] project_darkwood [Java Libgdx] (stream 16 Dec. 2020)

[082] project_darkwood [Java Libgdx] (stream 16 Dec. 2020)

In this stream I put some more work into animal observation. started creating the observation history menu, but it still needs more ...

Should you use libGDX?

Should you use libGDX?

In this video I give some reasons why you should and should not use